Product Designer & Creative Director
Bio
I'm a design leader based in Brooklyn who's spent the last decade building products and teams from scratch. I started my career in fashion design, which taught me that great design isn't just about how something looks—it's about how it feels, how it works, and whether people actually want to use it.
I've been the first designer at a game development platform, led 0–1 design for a payments startup that got acquired, and spent years at a consultancy helping everyone from seed-stage founders to Fortune 500 companies figure out what to build and how to build it.
What I've learned: the best design work happens when you solve the right problem, empower the people around you, and ship things that actually matter. I care about craft, but I care more about impact—building systems that scale, teams that thrive, and products people trust.
Currently exploring Head/Director of Product Design roles where I can do all three.
Work Experience
2023-2025
Founding Head of Design
Product Design Lead
2022-2023
Director of Product Design
2019-2022
Lead UX Design Instructor
2021-2022
Services
Product Design
From ambiguous problem spaces to shippable products through discovery, strategy, and execution
Design Org Building
Building and scaling design teams with hiring frameworks and collaborative rituals that enable autonomous execution
Branding & Creative Direction
Building visual identity systems from naming and positioning to design systems and marketing assets