Void Industries
Built the design function from scratch and designed systems that kept game developers in creative flow instead of fighting their tools.
Built the design function from scratch and designed systems that kept game developers in creative flow instead of fighting their tools.
People don't trust what they can't understand—I designed clarity into moments where money was moving across borders and systems.



Led discovery and design across enterprise to early-stage clients, translating ambiguous problems into systems that teams could actually ship.